#Hero Changes:
1. Sleep Mechanism Changes
If a target receives multiple Sleep effects, the duration of the additional Sleep effect will be cut in half, with a minimum duration of 1s.
Sleep spells can disable opponents for a long time and give your team a numbers advantage, but if someone’s got multiple Sleep-casting heroes on their team, the resulting onslaught of Sleep spells can leave opponents feeling utterly hopeless. So, we’ve reworked the Sleep mechanism to give players a chance to fight back when facing a Sleep-heavy enemy. Conversely, heroes directly affected by this change will be buffed to a degree.
#Paganini:
Green Skill: Lullaby – Nightmare damage increased. Sleep duration increased.
#Lee:
Blue Skill: Sleeping Pill - Nightmare damage increased. Sleep duration increased.
#Jasmine:
Green Skill: Terror Shade – Damage increased. Sleep duration increased.
Showing posts with label magic rush heroes. Show all posts
Showing posts with label magic rush heroes. Show all posts
Friday, March 3, 2017
Wednesday, March 1, 2017
SKY CITY GUIDE FROM REDDIT
Hey everyone,
before i start, i'd like to thank Kexboi and awegust (Noi)
for getting me the data i was missing. Me, im a VIP10 at Merger85 Called Hearty
Jesse. Look me up if you have any questions. I will be deviding this guide in 3
parts, a FAQ for Sky city, a FAQ for Runes Cores and lastly, Math and Theory.
It will not go into boss battles.
FAQ Sky City:
When does Sky City unlock?
Sky City will be unlocked once there is a player reached
level 90 in the server. Then players higher than Lv80 could join the challenge
of Sky City.
Monday, February 27, 2017
Sky City Review
Magic Rush Heroes: Sky City Review
my teams against Magic Rush Heroes Sky City Mode.
I use bullet group team for against BIBO. For MALACHI I use some damage + summoners heroes and for Lilith mix of AD (bullet group) team, stun can help.
my teams against Magic Rush Heroes Sky City Mode.
I use bullet group team for against BIBO. For MALACHI I use some damage + summoners heroes and for Lilith mix of AD (bullet group) team, stun can help.
Wednesday, February 22, 2017
New Legend: Lucifer
Name: Lucifer
Role: Mid row physical marksman. Provides crit strikes, can change form and buff teammates.
Skills:
Special Passive: While he is transformed, the battlefield will turn into Hades, and all units in Hades will receive an atk dmg boost based on their crit strike rate.
Ultimate: Shadow Eclipse - Spreads 6 wings & shoots feathers, dealing multi-hit phys dmg to up to 5 enemies.
Green: Netherwave - Deals AoE physical damage to target. After transforming, the area of effect is enlarged and also deals a stun effect.
Blue: Netherscar - Summons a Netherclaw to lash out in front of him, dealing physical damage. After transforming, the size and damage range of the claw is greatly increased.
Hades' Realm - Raises his crit dmg lvl. When an ally deals a crit strike, it raises Lucifer’s atk speed & crit strike rate by 5%. At a full 6 layers, he enters Seraphim mode, buffing armor, mag resist, skills, & adds basic atk splash dmg.
Role: Mid row physical marksman. Provides crit strikes, can change form and buff teammates.
Skills:
Special Passive: While he is transformed, the battlefield will turn into Hades, and all units in Hades will receive an atk dmg boost based on their crit strike rate.
Ultimate: Shadow Eclipse - Spreads 6 wings & shoots feathers, dealing multi-hit phys dmg to up to 5 enemies.
Green: Netherwave - Deals AoE physical damage to target. After transforming, the area of effect is enlarged and also deals a stun effect.
Blue: Netherscar - Summons a Netherclaw to lash out in front of him, dealing physical damage. After transforming, the size and damage range of the claw is greatly increased.
Hades' Realm - Raises his crit dmg lvl. When an ally deals a crit strike, it raises Lucifer’s atk speed & crit strike rate by 5%. At a full 6 layers, he enters Seraphim mode, buffing armor, mag resist, skills, & adds basic atk splash dmg.
Monday, February 20, 2017
Subterra Tips
Grunk: ONLY "I can FLY" HEROES
Crabbie: Recommended: Spar, Lufia, Baggins, Luke, Medea, Salman / Tips: Mira, Diaochan, Aurai (for heal)
Rek: Recommended: Kaiser, Ruby, Zoe, Gearz, West, Russel / Tips: Rek, Pearl, Mira (for damage)
Rams: Recommended: Uther, Aurai, Murphy, Muse, Chavez, Seeley, Gerber / Tips: Jacob (lifesteal), Kaiser, Merlynn, Sebastian
Delphos: Recommended: Merlynn, Rams, Alma, Emily, Kong Ming / Tips: 2x Tank, Sebastian / AD Damage team (Sue, Mira)
Scylla: Recommended: Pearl, Sure, Jolie, L. Red, Torin, York / Tips: Aurai (for heal), Diaochan, Crabbie, Aurora, West, Murphy, Gridlock, Rek
Uther: Recommended: Bedivere, Seeley, Mira, Ruby, Deplhos, Zoe / Tips: Sue, Gearz, Rek, Gridlock
Crabbie: Recommended: Spar, Lufia, Baggins, Luke, Medea, Salman / Tips: Mira, Diaochan, Aurai (for heal)
Rek: Recommended: Kaiser, Ruby, Zoe, Gearz, West, Russel / Tips: Rek, Pearl, Mira (for damage)
Rams: Recommended: Uther, Aurai, Murphy, Muse, Chavez, Seeley, Gerber / Tips: Jacob (lifesteal), Kaiser, Merlynn, Sebastian
Delphos: Recommended: Merlynn, Rams, Alma, Emily, Kong Ming / Tips: 2x Tank, Sebastian / AD Damage team (Sue, Mira)
Scylla: Recommended: Pearl, Sure, Jolie, L. Red, Torin, York / Tips: Aurai (for heal), Diaochan, Crabbie, Aurora, West, Murphy, Gridlock, Rek
Uther: Recommended: Bedivere, Seeley, Mira, Ruby, Deplhos, Zoe / Tips: Sue, Gearz, Rek, Gridlock
Thursday, February 16, 2017
Update 1.1.109.93 - Alma Awakening, Captain Skills balancing
Hero Changes
Alma (Hero Awakening) - Awaken Skill: Ghost King - When a summoned ghost dies or disappears, Alma gets a layer of Ghost King effect. At 3 layers, the Ghost King is summoned. Ghost King HP regens when little ghosts die, & his atks lower enemy magic resist.
Robin - Skill order revised: Green skill casts earlier now.Slightly increased energy regen speed to help Robin shapeshift quicker.
Nezha - Ultimate: Omnitractor – Raised duration of attack-blocking state to 4s. New addition: while in blocking state, Nezha is also immune to disabling skills and taunts all enemies. After a counterattack is triggered, he now lands in front of the target. His attack and knockup ranges have also been enlarged.
Edwin - Lowered movement speed and slightly raised attack range, allowing Edwin to become more durable.
Monk Sun - Slightly increased energy regen speed.
Update Content
Captain Skills Balancing
Team Shield: Slightly increased shield value.
Boost Totem: Slightly increased duration of the buff.
Flame Weapon: Increased chance of being triggered.
True Strike: Slightly raised damage.
Increased the amount of Beast Soul refining materials in Market/Black Market/Mystery Shop
Now when players send 999 flowers, they can share their generous deed on the World Chat channel.
In addition, we’ve added a new server-wide animation effect after 999 flowers are sent.
Improvements
-Added an animation effect when the Exit City button is pressed.
-If soulstone donation messages are turned off in Alliance Chat, then it will also be turned off in the small chat window in the lower left corner.
-Improved the pre-advancement rune core display.
Alma (Hero Awakening) - Awaken Skill: Ghost King - When a summoned ghost dies or disappears, Alma gets a layer of Ghost King effect. At 3 layers, the Ghost King is summoned. Ghost King HP regens when little ghosts die, & his atks lower enemy magic resist.
Robin - Skill order revised: Green skill casts earlier now.Slightly increased energy regen speed to help Robin shapeshift quicker.
Nezha - Ultimate: Omnitractor – Raised duration of attack-blocking state to 4s. New addition: while in blocking state, Nezha is also immune to disabling skills and taunts all enemies. After a counterattack is triggered, he now lands in front of the target. His attack and knockup ranges have also been enlarged.
Edwin - Lowered movement speed and slightly raised attack range, allowing Edwin to become more durable.
Monk Sun - Slightly increased energy regen speed.
Update Content
Captain Skills Balancing
Team Shield: Slightly increased shield value.
Boost Totem: Slightly increased duration of the buff.
Flame Weapon: Increased chance of being triggered.
True Strike: Slightly raised damage.
Increased the amount of Beast Soul refining materials in Market/Black Market/Mystery Shop
Now when players send 999 flowers, they can share their generous deed on the World Chat channel.
In addition, we’ve added a new server-wide animation effect after 999 flowers are sent.
Improvements
-Added an animation effect when the Exit City button is pressed.
-If soulstone donation messages are turned off in Alliance Chat, then it will also be turned off in the small chat window in the lower left corner.
-Improved the pre-advancement rune core display.
Replay stage
Every time you exit and replay a stage (campaign or dungeon or abyss), a new seed is generated that will influence events. This will not happen if you just hit restart.
For example, let's say you are playing a legend campaign stage and your aurai keeps getting killed at the beginning right before she is about to ult. If you exit and replay, the sequence of events will change (for better or for worse), and aurai may survive the new seed.
Or in dungeon when you seem to be having terrible luck with pulan freezes not working no matter how many times you restart. If you exit and replay, the miss chance will change.
So, if you are having a great attempt but lose by your own error near the end, make sure you restart instead of letting the battle end. You will keep the same seed, so you can just correct the error that you made (assuming you can sufficiently recreate the progress up to that point).
For example, let's say you are playing a legend campaign stage and your aurai keeps getting killed at the beginning right before she is about to ult. If you exit and replay, the sequence of events will change (for better or for worse), and aurai may survive the new seed.
Or in dungeon when you seem to be having terrible luck with pulan freezes not working no matter how many times you restart. If you exit and replay, the miss chance will change.
So, if you are having a great attempt but lose by your own error near the end, make sure you restart instead of letting the battle end. You will keep the same seed, so you can just correct the error that you made (assuming you can sufficiently recreate the progress up to that point).
2 Small tricks I have discover that didnt seem so obvious
1- Magic squares give only 300-500 coins every 2 week, that is only 12-18SS per month. But I have seen I get almost 3k coins every 2 week (60SS per month), and the reason its that ANY point you get playing is directly converted in shop coins, so stop ignoring your alliance leader and start playing magiapoly.
2- The talents group have an "activate" button, it make you think that you can activate and deativate them, so in fact you can only have 1 activated at the same time, but the reality its that you can have ALL talent group actives in a hero at the same time, that button is useless and only cause confusion, and in fact talent are more useful that they seem when you discover this.
2- The talents group have an "activate" button, it make you think that you can activate and deativate them, so in fact you can only have 1 activated at the same time, but the reality its that you can have ALL talent group actives in a hero at the same time, that button is useless and only cause confusion, and in fact talent are more useful that they seem when you discover this.
Friday, February 10, 2017
Update 1.1.108.92 - Alliance Carrier, Arena Mystery Enemy
Hero Changes
Pandarus - Ultimate: Spirit Arrow – Increased damage conversion factor to make damage higher (base damage has not changed).
Nezha - Ultimate: Omnitractor – When counterattack is triggered, casting speed is increased. Now Nezha will teleport behind his target the instant he blocks an attack.
Lucifer - Slightly altered hero image.
Update Content
Alliance Carrier
Added a new building to Alliance Turf: the Alliance Carrier. It allows alliance members to quickly and easily relocate their castles.
Every once in a while, alliance leaders or elders can land their alliance carrier at any open space on the world map, after which alliance members can quickly heed their leader’s call and relocate nearby the carrier, as well as receive powerful battle buffs.
When carrier level is raised, the number of alliance members that can use the carrier to relocate will increase greatly.
When using the carrier to relocate, a player must spend a relocation card or alliance honor.
Arena Mystery Enemy
After Lv 80, every so often there’s a chance that a mystery opponent will appear in the Arena.
Defeating this mystery enemy will give a player a chance of winning diamonds, arena coins, gold and other rewards, and the mystery enemy will not reappear again for a certain period of time.
-To Do Pts
Improved animation effects for To Do page, and animations will only be played when entering the To Do page from another page.
Improvements
Now when blocking other players, it will also block comments left by that player in your flower room.
Pressing the sweep button in Rune Trials when not on the final stage will trigger a second confirmation pop up
Pandarus - Ultimate: Spirit Arrow – Increased damage conversion factor to make damage higher (base damage has not changed).
Nezha - Ultimate: Omnitractor – When counterattack is triggered, casting speed is increased. Now Nezha will teleport behind his target the instant he blocks an attack.
Lucifer - Slightly altered hero image.
Update Content
Alliance Carrier
Added a new building to Alliance Turf: the Alliance Carrier. It allows alliance members to quickly and easily relocate their castles.
Every once in a while, alliance leaders or elders can land their alliance carrier at any open space on the world map, after which alliance members can quickly heed their leader’s call and relocate nearby the carrier, as well as receive powerful battle buffs.
When carrier level is raised, the number of alliance members that can use the carrier to relocate will increase greatly.
When using the carrier to relocate, a player must spend a relocation card or alliance honor.
Arena Mystery Enemy
After Lv 80, every so often there’s a chance that a mystery opponent will appear in the Arena.
Defeating this mystery enemy will give a player a chance of winning diamonds, arena coins, gold and other rewards, and the mystery enemy will not reappear again for a certain period of time.
-To Do Pts
Improved animation effects for To Do page, and animations will only be played when entering the To Do page from another page.
Improvements
Now when blocking other players, it will also block comments left by that player in your flower room.
Pressing the sweep button in Rune Trials when not on the final stage will trigger a second confirmation pop up
Saturday, February 4, 2017
1.1.107.91 New Update Incoming!
1.1.107.91 New Update Incoming! / 1.1.107.91 更新公告
Hero Changes:
Hero Awakening:
1. Pulan
Awaken Skill: Deep Freeze – When his health drops to below 10%, Pulan freezes himself for 5s and regens health and energy. During the freeze, he cannot take damage or make attacks. Only triggers once per battle.
Hero Changes:
2. Little Red
Original Green skill changed to basic attack: Uses a machine gun to strafe enemies in a fan-shaped area in front of her.
New Green skill: Torpedo Blast - Little Red suddenly turns black and fires a torpedo to hit the enemy target farthest from her, dealing area damage.
Blue Skill: Caltrops: Now targets enemy back row units first.
This new version of Little Red poses a bigger threat to the enemy’s back row.
Saturday, January 28, 2017
Best Return on Investment on a daily basis? Tips
Have a discussion about the best ways to spend those hard earned ($$$) diamonds.
What gets you the most bang for your buck? There a lot of guides but since there are many new game mode additions I thought it worth bringing up again as a discussion.
Most know that daily spending for stamina is a must, the two rounds for 50, the alliance builds and if you can afford it the other refills for 100. Beyond this how do you prioritize spending after level 60 (mid game) and 80+ (late game)
Stamina is most important until you hit max level and continues as you require runes but what do you prioritize on a daily basis next, or spend on regularly?
Please share your thoughts and habits.
Friday, January 27, 2017
New Upcomming Update 1.1.107.91 - Released on 2.2.17
Awakening:
# Pulan
Awakened skill - Deep Freeze: When the Pulan' health drops below 10% - it freezes itself for 5 seconds, during this 5-second restored his health and energy. He is invulnerable during freezing and can not attack itself. Fires once per battle.
Heroes Changes:
#Red Hood
The first skill is now a base attack: Hood uses a gun to damage the enemy in a fan-shaped area. New first skill - Torpedo shot: Little Red Riding Hood turns black and starts to shoot torpedoes at the enemy, which is the farthest from her. Damages on the field. The second skill - Barricade: Now, first of all shoots on the back row characters.
#Crash
Ultimate - "Mega-pressure" - increased range of the skill, also increased residence time in the camp with 2 seconds to 2.2 seconds. Passive Skill - "Overload" - immunity to Pitching in the air will not work when Crash imposed silence. We will continue to closely monitor the Crash battles against Edwin.
#Tartarus
Ultimate - "Beat the soul" - the characters of which have been sucked the soul will lose even more physical and magical powers. Furthermore, damage to the soul that receives and transmits the body - does not awaken heroes from a sleep state.
# Pulan
Awakened skill - Deep Freeze: When the Pulan' health drops below 10% - it freezes itself for 5 seconds, during this 5-second restored his health and energy. He is invulnerable during freezing and can not attack itself. Fires once per battle.
Heroes Changes:
#Red Hood
The first skill is now a base attack: Hood uses a gun to damage the enemy in a fan-shaped area. New first skill - Torpedo shot: Little Red Riding Hood turns black and starts to shoot torpedoes at the enemy, which is the farthest from her. Damages on the field. The second skill - Barricade: Now, first of all shoots on the back row characters.
#Crash
Ultimate - "Mega-pressure" - increased range of the skill, also increased residence time in the camp with 2 seconds to 2.2 seconds. Passive Skill - "Overload" - immunity to Pitching in the air will not work when Crash imposed silence. We will continue to closely monitor the Crash battles against Edwin.
#Tartarus
Ultimate - "Beat the soul" - the characters of which have been sucked the soul will lose even more physical and magical powers. Furthermore, damage to the soul that receives and transmits the body - does not awaken heroes from a sleep state.
New Update 1.1.106.90 - New Heroes Nezha, Jasmine
1.1.106.90 New Update Incoming!
Hero Changes
New Hero:
1. Nezha
Role: Front row Tank. Protects team, initiates, and counter-attacks.
Ultimate – Omnitractor: Assumes a counterstrike stance, and within the next 3 seconds, wards off one long-range attack and then teleports behind the source of the attack, dealing multiple hits of damage, also knocking airborne all surrounding enemies when Nezha teleports and reappears.
Green – Impenetrable: Waves his six limbs for 4 seconds, blocking long range projectiles for all allied tanks during that time, and also deflecting back the first projectile, after which Nezha’s attack power will increase.
Blue - Steel on Steel: When taking damage, Nezha has a 25% chance of getting a spark which can be actively used. Once all sparks are used up, he will regen health. He can store up to 4 sparks.
Passive - Battle Hardened: Each time Nezha takes damage, his armor and magic resist will increase. Stacks up to 10 times.
2. Jasmine
Role: Mid row Mage. Puts enemies to sleep and does crowd control.
Ultimate - Night Attack: Summons a targetable magic lamp & blinds all enemies with darkness. If the lamp is destroyed, the light will return, restoring sight. If it is not destroyed in time, all enemies will fall asleep.
Green - Terror Shade: Summons a shadow at the very rear of the enemy formation which will move to the nearest enemy and deal area damage upon impact and putting dmgd heroes to sleep. The size and damage of the explosion will decrease as the shadow moves.
Blue - Shadow Strike: Deals one hit of damage to all enemies. This damage will not awaken enemies from sleep.
Passive -Terror's Embrace: Every time an enemy falls asleep, attack damage and ability power will increase for all allies for a brief time. Stacks up to 5 times.
3.Hero Awakening:
Karas
Awaken Skill - Soul Nirvana: Suddenly recovers massive health & energy when health drops to 0, as well as a Backfire effect. Health will continue to drop for the next 10s, and healing effects received will be doubled.
4. Max
Now Max has grown a beard! (Slight changes made to his appearance.)
Update Content
1. Rune Drops:
a) Some purple and orange rune fragment drops have been raised in Campaign stages.
b) Added extra purple or orange rune fragment drops to stages of all difficulties for Ch. 12-16.
c) Lowered the required level for some Orange runes one level.
2. Added a privileges system to the Proving Grounds which will greatly increase the amount of rune/gold/exp drops from Trials.
a) Unlocks at Troop Lv 80.
b) Players permanently upgrade their privileges as they reach certain goals.
c) The higher one’s privilege level, the more bonus rewards there will be.
d) Current privilege goals: reach a certain number of Orange or Orange +2 heroes.
3. Removed the VIP restriction on Crystal Dungeon torches. Now players at VIP 6 and under can use torches to sweep the dungeon.
4. Added a “Quick Claim” button to the Mailbox. Players at Troop Lv 40 or above can claim all the items from all their messages with one tap of a button.
5. Added a Hero Level gift box to Alliance gifts to replace the Rune gift box.
Improvements
1. Improved UI display and text color for the auto-pray function.
2. At the end of Kingdom War, alliances with 0 medals will be ranked according to active/inactive actions.
3. Subterra related improvements:
a) Added a “time to closing” countdown.
b) Added an Alliance Chat feature.
c) Invite notices can be seen in the Subterra main page and main hall.
d) Invite notifications from other players will be turned off by default now. You can set it to “On” in the Settings -> Notifications menu under “Subterra Request”.
e) Improved the reward page in Subterra.
4. Improved descriptions for Captain Skills (Aura-type Captain skills cease when the captain dies/permanent skills do not stop working after the captain dies.)
5. Discount Coupon Event improvement: When left in the event interface, previous coupon selection status will be remembered automatically. If the player leaves the event interface, the status will be reset.
Hero Changes
New Hero:
1. Nezha
Role: Front row Tank. Protects team, initiates, and counter-attacks.
Ultimate – Omnitractor: Assumes a counterstrike stance, and within the next 3 seconds, wards off one long-range attack and then teleports behind the source of the attack, dealing multiple hits of damage, also knocking airborne all surrounding enemies when Nezha teleports and reappears.
Green – Impenetrable: Waves his six limbs for 4 seconds, blocking long range projectiles for all allied tanks during that time, and also deflecting back the first projectile, after which Nezha’s attack power will increase.
Blue - Steel on Steel: When taking damage, Nezha has a 25% chance of getting a spark which can be actively used. Once all sparks are used up, he will regen health. He can store up to 4 sparks.
Passive - Battle Hardened: Each time Nezha takes damage, his armor and magic resist will increase. Stacks up to 10 times.
2. Jasmine
Role: Mid row Mage. Puts enemies to sleep and does crowd control.
Ultimate - Night Attack: Summons a targetable magic lamp & blinds all enemies with darkness. If the lamp is destroyed, the light will return, restoring sight. If it is not destroyed in time, all enemies will fall asleep.
Green - Terror Shade: Summons a shadow at the very rear of the enemy formation which will move to the nearest enemy and deal area damage upon impact and putting dmgd heroes to sleep. The size and damage of the explosion will decrease as the shadow moves.
Blue - Shadow Strike: Deals one hit of damage to all enemies. This damage will not awaken enemies from sleep.
Passive -Terror's Embrace: Every time an enemy falls asleep, attack damage and ability power will increase for all allies for a brief time. Stacks up to 5 times.
3.Hero Awakening:
Karas
Awaken Skill - Soul Nirvana: Suddenly recovers massive health & energy when health drops to 0, as well as a Backfire effect. Health will continue to drop for the next 10s, and healing effects received will be doubled.
4. Max
Now Max has grown a beard! (Slight changes made to his appearance.)
Update Content
1. Rune Drops:
a) Some purple and orange rune fragment drops have been raised in Campaign stages.
b) Added extra purple or orange rune fragment drops to stages of all difficulties for Ch. 12-16.
c) Lowered the required level for some Orange runes one level.
2. Added a privileges system to the Proving Grounds which will greatly increase the amount of rune/gold/exp drops from Trials.
a) Unlocks at Troop Lv 80.
b) Players permanently upgrade their privileges as they reach certain goals.
c) The higher one’s privilege level, the more bonus rewards there will be.
d) Current privilege goals: reach a certain number of Orange or Orange +2 heroes.
3. Removed the VIP restriction on Crystal Dungeon torches. Now players at VIP 6 and under can use torches to sweep the dungeon.
4. Added a “Quick Claim” button to the Mailbox. Players at Troop Lv 40 or above can claim all the items from all their messages with one tap of a button.
5. Added a Hero Level gift box to Alliance gifts to replace the Rune gift box.
Improvements
1. Improved UI display and text color for the auto-pray function.
2. At the end of Kingdom War, alliances with 0 medals will be ranked according to active/inactive actions.
3. Subterra related improvements:
a) Added a “time to closing” countdown.
b) Added an Alliance Chat feature.
c) Invite notices can be seen in the Subterra main page and main hall.
d) Invite notifications from other players will be turned off by default now. You can set it to “On” in the Settings -> Notifications menu under “Subterra Request”.
e) Improved the reward page in Subterra.
4. Improved descriptions for Captain Skills (Aura-type Captain skills cease when the captain dies/permanent skills do not stop working after the captain dies.)
5. Discount Coupon Event improvement: When left in the event interface, previous coupon selection status will be remembered automatically. If the player leaves the event interface, the status will be reset.
Update 1.1.105.89 - York, Pearl buffs; various adjustments
Hero Adjustments
Lilith
Lilith's Blood Curse greatly increased the amount of treatment.This time Lilith can become a real vampire.
Charon
Awakening Skill: Traceless: Attack damage, attack strength conversion rate increased and in the Stun, Silence, Imprisoned state can still be launched.
Lorya
Station adjustment, Now Lorya in the main tanks stance.
Gridlock
Passive: Extreme fire: Team basic attack has been increased.
Pearl
Ultimate: Shark Swarm: The collision radius of each shark to enhance the scope of a large move raised.
Skill 1: Dark Tide: Skill Description Optimize, attack all enemy units in the back, if there is no back row to attack all the rows, and so on (skills logic unchanged).
Passive: Ocean Power: Team basic attack increased.
Soul stone will drop in Stages now
York
Skills 1: Flamethrower: Skill damage increased, the skill damage will be equally shared by enemy units.
Skill 2: Tear Gas: The skills will give priority to the enemy at the back of the hero.
Awakening Skills: Single Power: Single dog hero to increase the attack power.
Rek
Skill 1: Rock Armor: Shield absorb damage increased.
Jacob
Fixed a bug. The bug cause Jacob's Ultimate still may be interrupted by control skills.
Saizo
Ultimate: Remade the animation of Blade Strike, now more clearly distinguish between normal Saizo and Blade Strike Saizo
Max
Added levels, shops, black market and other output channels, available in the soul of the exchange.ros.
Lilith
Lilith's Blood Curse greatly increased the amount of treatment.This time Lilith can become a real vampire.
Charon
Awakening Skill: Traceless: Attack damage, attack strength conversion rate increased and in the Stun, Silence, Imprisoned state can still be launched.
Lorya
Station adjustment, Now Lorya in the main tanks stance.
Gridlock
Passive: Extreme fire: Team basic attack has been increased.
Pearl
Ultimate: Shark Swarm: The collision radius of each shark to enhance the scope of a large move raised.
Skill 1: Dark Tide: Skill Description Optimize, attack all enemy units in the back, if there is no back row to attack all the rows, and so on (skills logic unchanged).
Passive: Ocean Power: Team basic attack increased.
Soul stone will drop in Stages now
York
Skills 1: Flamethrower: Skill damage increased, the skill damage will be equally shared by enemy units.
Skill 2: Tear Gas: The skills will give priority to the enemy at the back of the hero.
Awakening Skills: Single Power: Single dog hero to increase the attack power.
Rek
Skill 1: Rock Armor: Shield absorb damage increased.
Jacob
Fixed a bug. The bug cause Jacob's Ultimate still may be interrupted by control skills.
Saizo
Ultimate: Remade the animation of Blade Strike, now more clearly distinguish between normal Saizo and Blade Strike Saizo
Max
Added levels, shops, black market and other output channels, available in the soul of the exchange.ros.
Dragon Prayer Event Tips
This post is to spell out just how good this event can be (especially mid vip players). This is probably already common knowledge for high vips, but I thought I'd share my findings for those who may be missing out. Best deal? I don't know, it's up there. It can be debated that spending 100 diamonds for 0 power is a bad deal. But eventually, if you are serious about powering up, you need to pray. Pray hard. To the dragon. I am going to spell out how to exactly get the full 1050 points during the Dragon Prayer event by only spending 2500 diamonds.
We recently finished a prayer event. Only about 10 people got the full amount of prayer points on the whole server. Thus, if you get the full points each time, you will raise to the top.
For background, I am a vip 7, on a middle age server (355 Smoke - definitely not one of the strongest, by any means, from what I read), lvl 82, usually top 20 in arena. I guess those last two parts aren't too important.
For this technique to be successful, however, you must invest more in a prior Dragon Prayer event, enough to get the full 1050 points, gaining you 240 points worth of prayer points. This will likely cost you in the vicinity of 5500 diamonds.
We recently finished a prayer event. Only about 10 people got the full amount of prayer points on the whole server. Thus, if you get the full points each time, you will raise to the top.
For background, I am a vip 7, on a middle age server (355 Smoke - definitely not one of the strongest, by any means, from what I read), lvl 82, usually top 20 in arena. I guess those last two parts aren't too important.
For this technique to be successful, however, you must invest more in a prior Dragon Prayer event, enough to get the full 1050 points, gaining you 240 points worth of prayer points. This will likely cost you in the vicinity of 5500 diamonds.
Update 1.1.104.88 - 4xAWAKENING
Hero Awakening:
1.LUKE Awakening
Skills:Firework Shoot:During Torpedo Barrage, shell (AOE damage) random enemies, and lower the healing effect. Shell 5 enemies max.Luke’s attack rang slightly increased.
2.SUE Awakening
Skills:Piercing shot:when damage to low energy gaining enemies, Sue will deal extra armor penetration and the attack can not be evaded
3.ZOE Awakening
Skills:Magnet Cell:The target hit by Power Field will be Stunned for a short time and take additional damage
4.MUSE Awakening
Skills: Gloriously Radiant:Teammates who affected by Galactic Blast Healing Star will get recieve a healing effect for 4 seconds.
Hero Balanced:
1.Edwin
Passive:Extreme Hold:Increase Ability Power.Skill 2:Magic Hold:increase the holding time, enemies will be holding longer in air(Including the Magic hold triggered by passive skills)
1.LUKE Awakening
Skills:Firework Shoot:During Torpedo Barrage, shell (AOE damage) random enemies, and lower the healing effect. Shell 5 enemies max.Luke’s attack rang slightly increased.
2.SUE Awakening
Skills:Piercing shot:when damage to low energy gaining enemies, Sue will deal extra armor penetration and the attack can not be evaded
3.ZOE Awakening
Skills:Magnet Cell:The target hit by Power Field will be Stunned for a short time and take additional damage
4.MUSE Awakening
Skills: Gloriously Radiant:Teammates who affected by Galactic Blast Healing Star will get recieve a healing effect for 4 seconds.
Hero Balanced:
1.Edwin
Passive:Extreme Hold:Increase Ability Power.Skill 2:Magic Hold:increase the holding time, enemies will be holding longer in air(Including the Magic hold triggered by passive skills)
Free Awakening with normal SS farming
Its there a place to check the stages where you get essences for every awaken quest?
Lets put an example. Lets say im farming Merlynn SS, and I can do the Jacob Awakening quest even when I dont use him frequently or have him underleveled, wouldnt be smart to activate jacob awakening as you get the essences in the same stage you get Merlynn SS? that would be a free awakening even if you dont use him (Runes apart).
You can have been farming SS that would have give you awakening essences and you didnt know. Would be great if someone can share a place to check all Awakenings specific stages or if such place didnt exist, you can share with us a specific one you are doing right know.
Lets put an example. Lets say im farming Merlynn SS, and I can do the Jacob Awakening quest even when I dont use him frequently or have him underleveled, wouldnt be smart to activate jacob awakening as you get the essences in the same stage you get Merlynn SS? that would be a free awakening even if you dont use him (Runes apart).
You can have been farming SS that would have give you awakening essences and you didnt know. Would be great if someone can share a place to check all Awakenings specific stages or if such place didnt exist, you can share with us a specific one you are doing right know.
Update 1.1.103.87 - New hero: Max, Coco's awakening
Hero Changes
New Hero: Max
Hero role: Mid Row Marksman, reduce enemy team damage
How to get: Daily sign in reward.
Ultimate: Pong! Pong! Pong! - Launch Max's special bombs will bounce at ground three times, each bounce will cause physical damage within the sight of the enemy.
Blue Skill 1: Force Field: When you activate the Force Field skill, the friendly side of the row can not be selected as the target. Force Field also decrease enemies' AoE damages.
Skill 2: Old Joe's Gift: Inflicts three physical damage to a single enemy, if the target is within the force field, target will be knocked off.
Passive: War Boy: Increase the physical attack damage of the team.
Hero Awakening: Coco
Awakening Skills: Lurking in the battlefield before battle starts, sudden damage to the surrounding enemies, reduce their armor and block their dodge.
New Hero: Max
Hero role: Mid Row Marksman, reduce enemy team damage
How to get: Daily sign in reward.
Ultimate: Pong! Pong! Pong! - Launch Max's special bombs will bounce at ground three times, each bounce will cause physical damage within the sight of the enemy.
Blue Skill 1: Force Field: When you activate the Force Field skill, the friendly side of the row can not be selected as the target. Force Field also decrease enemies' AoE damages.
Skill 2: Old Joe's Gift: Inflicts three physical damage to a single enemy, if the target is within the force field, target will be knocked off.
Passive: War Boy: Increase the physical attack damage of the team.
Hero Awakening: Coco
Awakening Skills: Lurking in the battlefield before battle starts, sudden damage to the surrounding enemies, reduce their armor and block their dodge.
Rune Core System TIPS
There are 5 rune cores per hero. The first one is unlocked for all heros. Unlocking more rune cores requires 4 different crystals. The crystals come from blessing your troops for sky city boss fight or achieving milestone damage amounts for each boss. The milestone damages needed are quite high. The most likely source of crystals will be from blessing troops because both gold and diamond blessing yield crystals.
Upgrading each rune core requires runes, gold, and sky city items. Grey runes will be most likely used because everyone has an abundance of grey runes. The bottle neck is sky city items. You can get them from sky city shop or other markets. Sky city items costs sky city rewards from boss fights, but you can buy them for gems from the other markets.
Your rune cores begin at low quality. When you unlock 3 rune cores and upgrade them to +3, you can advance all runes to mid quality (for that hero) for free. The next tier requires 4 rune cores at +6. If that trend continues (I will find out tonight), the next tier will require 5 rune cores at +9. Advancing the quality of rune cores increase the stat bonuses. Each rune core has 4 stats. Those stats are different for each rune core and each hero. It seems every stat is available in the rune core system (e.g., ap, ad, health, mr, ar, dodge, hit, crit, ar pen, magic pen).
Update 1.1.102.86 - Troop level 95, Awakened Jolie, New game mode - Sky City
Hero changes
Hero Awakening: Jolie
Awakening skill: Total Clearance: Passively increases attack range; strengthening last hit of Combo Shot, the last hit will catapult between the enemies and cause additional physical damage.
Murphy:
Slight larger Murphy's Ultimate skill range.
Update Content
-Max troop level increased to 95.
-Max Hero level : skill level increased to 95.
-New advance: Orange +4 and Orange +5.
-New Campaign chapter 16 and 17.
-Proving Grounds adding 2 Difficulty.
-2 more Difficulty for Subterra.
-Tech level in Academy increased to Lv 95.
-Lv 90 players will receive a special letter later, and Lv90 players will get certain amount of diamonds (based on player's active days after the day player reached Lv90.) and Jade Palace Castle.
-Lv 90 players will get a King's Avatar.
The required Exp of 89 and 90 have been lowered, your total acquired Exp amount will not be affected.
Hero Awakening: Jolie
Awakening skill: Total Clearance: Passively increases attack range; strengthening last hit of Combo Shot, the last hit will catapult between the enemies and cause additional physical damage.
Murphy:
Slight larger Murphy's Ultimate skill range.
Update Content
-Max troop level increased to 95.
-Max Hero level : skill level increased to 95.
-New advance: Orange +4 and Orange +5.
-New Campaign chapter 16 and 17.
-Proving Grounds adding 2 Difficulty.
-2 more Difficulty for Subterra.
-Tech level in Academy increased to Lv 95.
-Lv 90 players will receive a special letter later, and Lv90 players will get certain amount of diamonds (based on player's active days after the day player reached Lv90.) and Jade Palace Castle.
-Lv 90 players will get a King's Avatar.
The required Exp of 89 and 90 have been lowered, your total acquired Exp amount will not be affected.
Subscribe to:
Comments
(
Atom
)
