Tuesday, May 31, 2016

Maybe in new update


Hero Change Plans,
Greetings Heroes,
Recently we've received lots of feedback from players about hero changes, and based on this feedback, we are considering making some tweaks in coming updates. Below are our thoughts at present. If you aren't happy with something, leave us a message and we will revise our update plans accordingly!

1. Two New Awakened Heroes: We know players have been waiting for new Awakened heroes, so we plan to awaken Uther and Murphy!
2. Role Change for Bibo: In Crusade, Mira and Bibo have always had kind of redundant roles. In a previous update, we changed Mira to make her more of a pure single-target attacker. Now we're changing Bibo's single-target skills and turning him into a hero capable of mass AoE damage.
3. Enlarging Lorya's Attack Range: As Lorya's main offensive skill, the attack range of Tornado Strike is a little too small, so we're thinking of enlarging it.

Saturday, May 28, 2016

Some Question and Answers #1

Q:
A question, why cant i relocate after i have been attacked? Why do i have to wait for the attackers troops to get back to his castle? Why?
A:
You can relocate any time you have all your troops inside your castle.
Q:
No you cant, as long as there are people attacking you its impossible to relocate. Try it for yourself, gonna see what i am about.
A:
You need to use something other than a random relocate. MM card or a cheaper Mystery Land cars will do the trick. You can also pop a piece shield and then random relocate unless you're in PS cooldown.

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Q:
After the last update dragon prayer came alive. Now I am seeing red dots on the side of hero's icons , what are these red dots and what do they mean?
A:
It's related to the Dragon Prayer. The red dots correspond to unlocked Bonus Rewards. 1 red dot = 1 Bonus Reward, 2 dots = 2 Bonus Rewards, etc. Bonus Rewards are unlocked once your Priest levels up and when your bonus attributes reach a certain threshold. For example, Saizo will get his first red dot (+87 to Attack Damage) once you get at least 120 Attack Damage from prayers alone.

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Q:
Has anyone tested and can confirm whether or not the game knows the difference between a miss caused by blind and a miss caused by dodge? Kaiser's passive says specifically that he and his teammates will regen some hp when they "Dodge" an attack, so what I'm asking is if combining Kaiser with a teammate who can blind will effectively increase the chance for misses that cause healing for he and his teammates.
A:
I'm fairy sure it will work. Blind and dodge are two sides of the same coin. Blind simply reduces hit chance and you can counter dodge with more hit chance (for example from items or attributes gained through increasing quality). Thus, if the enemy misses, Kaiser's passive should always be triggered. The cause of that miss (increased dodge of the defender or lowered hit chance of the attacker) shouldn't affect Kaiser's passive. My rudimentary tests with Kaiser and Baggins confirm this is the case.

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How does Energy Gain/Regen Work?

Really good question from Reddit. Here are the answers :)

How does Energy Gain/Regen Work?

- a hero with 100 Energy Regen gains X energy when he gets hit or launches an attack. Energy Regen is the amount you regen at the of the fight. Now, if a hero has an Energy Boost, he will gain X + Energy Boost amount with each basic attack. With Energy Steal the extra amount will be additionally removed from the enemy hero. Crabbie's/Karas'/Sebastian's passive shows the amount of gained energy per minute, but actually works incrementally. So 180 Energy per minute will translate to 3 Energy per second.

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So in reality Energy Regen is clearly not as impactful as Energy Boost/Steal in combat. So the dragon prayers of +300 and +400 energy regen does not do as much as you'd think in areas like arena. Am I missing something?

- exactly. It's nice to have though in game modes like the Crusade, but it's absolutely useless in the Arena/Brawl.

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Energy regen is how much you gain energy at the end of the battle. I noticed obvious boost in regen when i leveled my Theresa with runes. There are energy steal and boost which will affect arena. Afaik energy regen will not.

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So having an Aurai with 120 Energy Regen vs one with 500 would have little to no impact on arena fights?

- zero impact

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Thanks to eleonoris from reddit to answer every question :)

Wednesday, May 25, 2016

New update - what is comming on 30.may.16

New screens from test server players of new update :)
2 new heroes - 1 Legend + 1 month sign in hero
Murphy redesign











Sunday, May 22, 2016

Magic Rush Heroes: Ideal Equipment for Heroes

is my own opinion which hero what equipment use for mid-game and end-game.






FORGOTTEN HEROES: Smoke Butterfly Dagger: Releases self from a stun, silence, blind, or imprisoned state and increases attack power for a time Killer Blade: Increases hero's crit strike multiplier Spartacus Golden Apple: Have a certain chance being immune to a stun, silence, imprison, or terror effect. Eternal Ice: Increases hero's attack speed; Decreases surrounding enemy heroes' attack speed Seeley Golden Apple: Have a certain chance being immune to a stun, silence, imprison, or terror effect. Eternal Ice: Increases hero's attack speed; Decreases surrounding enemy heroes' attack speed Uther Thorny Embrace: Use this to cause rebound damage to any skill casting target wihtin a period of time. Sapphire Scepter: Increases a hero's magic resist according to their current level Yuan Lufia's Ward: Greatly increases your armor and magic resist for a period of time Eternal Ice: Increases hero's attack speed; Decreases surrounding enemy heroes' attack speed

Saturday, May 21, 2016

Murphy redesign + another possible new hero

Murphy's new skills

  • Snake Swarm (previously Raging Sea): Summons a bunch of snakes to swarm the battlefield, dealing 3 hits of damage to enemies in the area and interrupting their actions.
  • Viper Gaze (Ocean Swell): The viper's gaze causes enemies to shudder, lowering the armor of 2 enemies for 10 seconds.
  • Poison Cure (Sea Guardian): Uses venom to heal the most injured teammate. If health is under 50%, it will heal double. If already at max health, it will deal damage.
  • Snake Power (Ocean's Power): Uses mysterious magic to strengthen her team's attack damage and ability power.
So, keeping up with the snake theme, this picture which was posted in yesterday's thread might actually be a redesigned Murphy, not Kong Ming.

New hero: Diaochan

Hero name: Diaochan
Hero description: Mid row Mage. Magic basic attack. Has powerful battlefield mop-up capabilities.
Skills:
  • Prime Flurry - Suddenly appears behind an enemy and deals continuous magic damage for 2s to nearby enemies. The closer they are, the higher the damage dealt.
  • Heart Breaker - Deals magic damage to an enemy, causing the target to bleed and continuously take damage for 8s.
  • City Toppler - Throws out multiple blades, dealing magic damage to up to 5 enemies.
  • Take Flight - After an enemy unit dies, she will regen some health and get an increase in attack speed for 5s.
(Reddit post)


That means new hero with Snakes is maybe only new Murphy. I am only little bit confused about Poison Cure - on auto battle she can put skill to full healed hero and damage him.

About new hero Diaochan - with these skills is maybe Legend Hero
It sound like Magic Assassin Ninja.