Showing posts with label new mod. Show all posts
Showing posts with label new mod. Show all posts

Wednesday, September 7, 2016

New feature: Magic Square Game

Magic Squares is coming!!!
The new Magic Squares mini-game will be released on servers that have been open for 6 weeks or more. Only alliances that have unlocked Alliance Turf will be able to take part in Magic Squares. All players in the alliance will be able to play, including players who joined after the event started.
Event Time: Divided into 3 phases: Sign Up, Match Up, and Competition
Sign Up: Server Time Monday 05:00 – Tuesday 04:00
Match Up: Tuesday 04:00-05:00
Competition: Tuesday 05:00 to Sunday 05:00
Only alliance Leaders and Elders can sign up for Magic Squares on behalf of their alliance.
#Event Rules:

Wednesday, July 20, 2016

New Alliance Turf gameplay is coming out soon!

Brand‬ new Alliance Turf gameplay is coming out soon! Summon your allies and establish your very own Turf!


Brave Heroes:
In our recent update, we will releas a brand new Alliance Turf system, an all-new mode of gameplay for Alliances on the World Map. Players who have joined an alliance and whose alliances have reached Lv 4 can take part in this mode and receive all kinds of benefits and enjoy tons of convenient features. Below is an introduction to how Alliance Turf works!

Alliance Turf
Players must start or join an alliance, and the alliance must reach Lv 4, and then the alliance Leader or an Elder can establish their Alliance Turf anywhere on the World Map (except for the Mystery Land or other Kingdoms). Alliance Turf within the alliance’s Kingdom or in the Neutral Zone will provide the same buff effects. After Turf is established, alliance members can start building up their Alliance Citadel and other Turf buildings. Alliance members who relocate within their alliance’s Turf can also receive mining buffs and Academy resource production buffs.