Hero Changes
Alma (Hero Awakening) - Awaken Skill: Ghost King - When a summoned ghost dies or disappears, Alma gets a layer of Ghost King effect. At 3 layers, the Ghost King is summoned. Ghost King HP regens when little ghosts die, & his atks lower enemy magic resist.
Robin - Skill order revised: Green skill casts earlier now.Slightly increased energy regen speed to help Robin shapeshift quicker.
Nezha - Ultimate: Omnitractor – Raised duration of attack-blocking state to 4s. New addition: while in blocking state, Nezha is also immune to disabling skills and taunts all enemies. After a counterattack is triggered, he now lands in front of the target. His attack and knockup ranges have also been enlarged.
Edwin - Lowered movement speed and slightly raised attack range, allowing Edwin to become more durable.
Monk Sun - Slightly increased energy regen speed.
Update Content
Captain Skills Balancing
Team Shield: Slightly increased shield value.
Boost Totem: Slightly increased duration of the buff.
Flame Weapon: Increased chance of being triggered.
True Strike: Slightly raised damage.
Increased the amount of Beast Soul refining materials in Market/Black Market/Mystery Shop
Now when players send 999 flowers, they can share their generous deed on the World Chat channel.
In addition, we’ve added a new server-wide animation effect after 999 flowers are sent.
Improvements
-Added an animation effect when the Exit City button is pressed.
-If soulstone donation messages are turned off in Alliance Chat, then it will also be turned off in the small chat window in the lower left corner.
-Improved the pre-advancement rune core display.
Thursday, February 16, 2017
Replay stage
Every time you exit and replay a stage (campaign or dungeon or abyss), a new seed is generated that will influence events. This will not happen if you just hit restart.
For example, let's say you are playing a legend campaign stage and your aurai keeps getting killed at the beginning right before she is about to ult. If you exit and replay, the sequence of events will change (for better or for worse), and aurai may survive the new seed.
Or in dungeon when you seem to be having terrible luck with pulan freezes not working no matter how many times you restart. If you exit and replay, the miss chance will change.
So, if you are having a great attempt but lose by your own error near the end, make sure you restart instead of letting the battle end. You will keep the same seed, so you can just correct the error that you made (assuming you can sufficiently recreate the progress up to that point).
For example, let's say you are playing a legend campaign stage and your aurai keeps getting killed at the beginning right before she is about to ult. If you exit and replay, the sequence of events will change (for better or for worse), and aurai may survive the new seed.
Or in dungeon when you seem to be having terrible luck with pulan freezes not working no matter how many times you restart. If you exit and replay, the miss chance will change.
So, if you are having a great attempt but lose by your own error near the end, make sure you restart instead of letting the battle end. You will keep the same seed, so you can just correct the error that you made (assuming you can sufficiently recreate the progress up to that point).
2 Small tricks I have discover that didnt seem so obvious
1- Magic squares give only 300-500 coins every 2 week, that is only 12-18SS per month. But I have seen I get almost 3k coins every 2 week (60SS per month), and the reason its that ANY point you get playing is directly converted in shop coins, so stop ignoring your alliance leader and start playing magiapoly.
2- The talents group have an "activate" button, it make you think that you can activate and deativate them, so in fact you can only have 1 activated at the same time, but the reality its that you can have ALL talent group actives in a hero at the same time, that button is useless and only cause confusion, and in fact talent are more useful that they seem when you discover this.
2- The talents group have an "activate" button, it make you think that you can activate and deativate them, so in fact you can only have 1 activated at the same time, but the reality its that you can have ALL talent group actives in a hero at the same time, that button is useless and only cause confusion, and in fact talent are more useful that they seem when you discover this.
Friday, February 10, 2017
Update 1.1.108.92 - Alliance Carrier, Arena Mystery Enemy
Hero Changes
Pandarus - Ultimate: Spirit Arrow – Increased damage conversion factor to make damage higher (base damage has not changed).
Nezha - Ultimate: Omnitractor – When counterattack is triggered, casting speed is increased. Now Nezha will teleport behind his target the instant he blocks an attack.
Lucifer - Slightly altered hero image.
Update Content
Alliance Carrier
Added a new building to Alliance Turf: the Alliance Carrier. It allows alliance members to quickly and easily relocate their castles.
Every once in a while, alliance leaders or elders can land their alliance carrier at any open space on the world map, after which alliance members can quickly heed their leader’s call and relocate nearby the carrier, as well as receive powerful battle buffs.
When carrier level is raised, the number of alliance members that can use the carrier to relocate will increase greatly.
When using the carrier to relocate, a player must spend a relocation card or alliance honor.
Arena Mystery Enemy
After Lv 80, every so often there’s a chance that a mystery opponent will appear in the Arena.
Defeating this mystery enemy will give a player a chance of winning diamonds, arena coins, gold and other rewards, and the mystery enemy will not reappear again for a certain period of time.
-To Do Pts
Improved animation effects for To Do page, and animations will only be played when entering the To Do page from another page.
Improvements
Now when blocking other players, it will also block comments left by that player in your flower room.
Pressing the sweep button in Rune Trials when not on the final stage will trigger a second confirmation pop up
Pandarus - Ultimate: Spirit Arrow – Increased damage conversion factor to make damage higher (base damage has not changed).
Nezha - Ultimate: Omnitractor – When counterattack is triggered, casting speed is increased. Now Nezha will teleport behind his target the instant he blocks an attack.
Lucifer - Slightly altered hero image.
Update Content
Alliance Carrier
Added a new building to Alliance Turf: the Alliance Carrier. It allows alliance members to quickly and easily relocate their castles.
Every once in a while, alliance leaders or elders can land their alliance carrier at any open space on the world map, after which alliance members can quickly heed their leader’s call and relocate nearby the carrier, as well as receive powerful battle buffs.
When carrier level is raised, the number of alliance members that can use the carrier to relocate will increase greatly.
When using the carrier to relocate, a player must spend a relocation card or alliance honor.
Arena Mystery Enemy
After Lv 80, every so often there’s a chance that a mystery opponent will appear in the Arena.
Defeating this mystery enemy will give a player a chance of winning diamonds, arena coins, gold and other rewards, and the mystery enemy will not reappear again for a certain period of time.
-To Do Pts
Improved animation effects for To Do page, and animations will only be played when entering the To Do page from another page.
Improvements
Now when blocking other players, it will also block comments left by that player in your flower room.
Pressing the sweep button in Rune Trials when not on the final stage will trigger a second confirmation pop up
Saturday, February 4, 2017
1.1.107.91 New Update Incoming!
1.1.107.91 New Update Incoming! / 1.1.107.91 更新公告
Hero Changes:
Hero Awakening:
1. Pulan
Awaken Skill: Deep Freeze – When his health drops to below 10%, Pulan freezes himself for 5s and regens health and energy. During the freeze, he cannot take damage or make attacks. Only triggers once per battle.
Hero Changes:
2. Little Red
Original Green skill changed to basic attack: Uses a machine gun to strafe enemies in a fan-shaped area in front of her.
New Green skill: Torpedo Blast - Little Red suddenly turns black and fires a torpedo to hit the enemy target farthest from her, dealing area damage.
Blue Skill: Caltrops: Now targets enemy back row units first.
This new version of Little Red poses a bigger threat to the enemy’s back row.
Saturday, January 28, 2017
Best Return on Investment on a daily basis? Tips
Have a discussion about the best ways to spend those hard earned ($$$) diamonds.
What gets you the most bang for your buck? There a lot of guides but since there are many new game mode additions I thought it worth bringing up again as a discussion.
Most know that daily spending for stamina is a must, the two rounds for 50, the alliance builds and if you can afford it the other refills for 100. Beyond this how do you prioritize spending after level 60 (mid game) and 80+ (late game)
Stamina is most important until you hit max level and continues as you require runes but what do you prioritize on a daily basis next, or spend on regularly?
Please share your thoughts and habits.
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